Thank you for giving this away via the game giveawayoftheday Jurij, appreciated. It looks a lot different from your usual arena shooters of which I now have over 30 of you 150+ games (e.g. Battle in the Rocks 2, Alien Outpost, Desert Fear, Horror Windmill 1 & 2, Alien City Defender, Dangerous Land 1 & 2, Apocalypse City Arena, Colony of Mars, Sinister Ruined City, Death in Fog, Dead Ruines, Dangerous Dungeon 1 & 2, Dark Apokalipsis, Witches 1 & 2, Houses in Woods, Monsters in District 1 & 2, Shooting in Tunnel, and lots more.
Personally, I think that you should combine each category; for example, all the zombies, monster and soldier ones into three or four different much larger games. As they stand individually I think they are way overpriced at $5 each, but I would consider buying them if they were combined at a reasonable price. Add an achievement system and definitely more challenges, simply to survive the wave upon wave of monsters isn't enough; especially as you only get one arena to explore. Add more such as before you can proceed to the next level, kill a specific number of monsters/zombies/soldiers/aliens, or survive for a certain amount of time, or escape the level by finding a secret exit, or maybe add some puzzles to solve before you can exit to the next level/game and in my opinion it would then be worth buying and probably sell better on Steam.
You can buy older AAA games on Steam; for example, Men of Valor (MOV) or the original Operation Flashpoint (the precursor to the brilliant ArmA series), the former game (MOV) has about 20 different missions as well as the ability to set up a server and play online with friends. Operation Flashpoint has a massive area of hundreds of square kilometres to explore, plus the ability to drive vehicles and fly helicopters and jets as well as many var4ied missions to complete. I've had both of those games since release and still haven't managed to complete either one despite having at least a thousand hours of game play from both games combined. Those particular games were released back in 2004 and 2002 respectively, yet the graphic for the Men of Valor is superior to that from the assets you've used via the Unity engine. Plus, you can pick it up both when on sale for less than what you are selling just one of those single level arena shooters, that on their own become very tedious after several minutes of the same game play. Operation Flashpoint, which has a massive open world environment actually sold for only £0.69 on Steam recently week.
I don't mean to be rude, I'm just trying to make a suggestion that in my opinion would improve these games significantly if you combined them into a single much larger game.
I've spoken to many Steam community members and friends who have one or more of these games and others who have only got them for free via Falcowares giveaways. They all agree with me on what I've said above regarding the tedious game play after a few moments. Please consider combining all of those unity games into a single game. It would be so much better and you could sell it for a a lot more than the asking price of individual games, especially with 30+ levels to work through.
Steam community members like achievements and Steam trading cards. adding those to a steam version would make the game even more saleable.
Again, please don't take the remarks I've made above as a kick in the teeth. I have been buying computer games since the very early 80's. The first game I ever purchased was called ''The Island of Artuan'', a text based game on the lines of those old RPG books where you'd read a paragraph then have three or four choices, each choice taking you to a different page. I paid £25 for that game (and in real terms £25 back then is equivalent to about £110 now). By todays standards I wouldn't pay £0.10 for it, yet at the time I thought it was decent enough to pay basically half a weeks wages for it.
I appreciate the effort that is put into most games, including yours, I just think they could be so much better if you were able to connect all of the games you've made (at least the arena shooters) in a single progressive game with some sort of challenge. Once you've played virtually all of those arena games for several minutes and got to know where all the spawn points for ammo and health are, it becomes almost impossible to die.
I'm sure each of your games took quite some time to put together, even using the unity engine, and I appreciate the time and effort you made, but today's gamers are spoilt for choice and can be very cruel with their review, even when you get a decent AAA game it can be lambasted because of popular reviewers giving it a bad press.
Stay safe and good luck with your future games.
Regards
Whiterabbit01 (my Steam name)
p.s. I'd consider purchasing your games on Steam if only to support you (as I believe most games are under valued (in real terms) especially when you consider the price I paid for that text based adventure back in 1980 forty one years ago; unfortunately things are pretty dire for me financially at the moment. So I'm unable to.
Thankfully most of your games have appeared on the gamegiveawayoftheday via Falcoware (though I'd still prefer then on Steam). I hope you get some advertising revenue from Falcoware for allowing your games to be given away?
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Thank you for giving this away via the game giveawayoftheday Jurij, appreciated. It looks a lot different from your usual arena shooters of which I now have over 30 of you 150+ games (e.g. Battle in the Rocks 2, Alien Outpost, Desert Fear, Horror Windmill 1 & 2, Alien City Defender, Dangerous Land 1 & 2, Apocalypse City Arena, Colony of Mars, Sinister Ruined City, Death in Fog, Dead Ruines, Dangerous Dungeon 1 & 2, Dark Apokalipsis, Witches 1 & 2, Houses in Woods, Monsters in District 1 & 2, Shooting in Tunnel, and lots more.
Personally, I think that you should combine each category; for example, all the zombies, monster and soldier ones into three or four different much larger games. As they stand individually I think they are way overpriced at $5 each, but I would consider buying them if they were combined at a reasonable price. Add an achievement system and definitely more challenges, simply to survive the wave upon wave of monsters isn't enough; especially as you only get one arena to explore. Add more such as before you can proceed to the next level, kill a specific number of monsters/zombies/soldiers/aliens, or survive for a certain amount of time, or escape the level by finding a secret exit, or maybe add some puzzles to solve before you can exit to the next level/game and in my opinion it would then be worth buying and probably sell better on Steam.
You can buy older AAA games on Steam; for example, Men of Valor (MOV) or the original Operation Flashpoint (the precursor to the brilliant ArmA series), the former game (MOV) has about 20 different missions as well as the ability to set up a server and play online with friends. Operation Flashpoint has a massive area of hundreds of square kilometres to explore, plus the ability to drive vehicles and fly helicopters and jets as well as many var4ied missions to complete. I've had both of those games since release and still haven't managed to complete either one despite having at least a thousand hours of game play from both games combined. Those particular games were released back in 2004 and 2002 respectively, yet the graphic for the Men of Valor is superior to that from the assets you've used via the Unity engine. Plus, you can pick it up both when on sale for less than what you are selling just one of those single level arena shooters, that on their own become very tedious after several minutes of the same game play. Operation Flashpoint, which has a massive open world environment actually sold for only £0.69 on Steam recently week.
I don't mean to be rude, I'm just trying to make a suggestion that in my opinion would improve these games significantly if you combined them into a single much larger game.
I've spoken to many Steam community members and friends who have one or more of these games and others who have only got them for free via Falcowares giveaways. They all agree with me on what I've said above regarding the tedious game play after a few moments. Please consider combining all of those unity games into a single game. It would be so much better and you could sell it for a a lot more than the asking price of individual games, especially with 30+ levels to work through.
Steam community members like achievements and Steam trading cards. adding those to a steam version would make the game even more saleable.
Again, please don't take the remarks I've made above as a kick in the teeth. I have been buying computer games since the very early 80's. The first game I ever purchased was called ''The Island of Artuan'', a text based game on the lines of those old RPG books where you'd read a paragraph then have three or four choices, each choice taking you to a different page. I paid £25 for that game (and in real terms £25 back then is equivalent to about £110 now). By todays standards I wouldn't pay £0.10 for it, yet at the time I thought it was decent enough to pay basically half a weeks wages for it.
I appreciate the effort that is put into most games, including yours, I just think they could be so much better if you were able to connect all of the games you've made (at least the arena shooters) in a single progressive game with some sort of challenge. Once you've played virtually all of those arena games for several minutes and got to know where all the spawn points for ammo and health are, it becomes almost impossible to die.
I'm sure each of your games took quite some time to put together, even using the unity engine, and I appreciate the time and effort you made, but today's gamers are spoilt for choice and can be very cruel with their review, even when you get a decent AAA game it can be lambasted because of popular reviewers giving it a bad press.
Stay safe and good luck with your future games.
Regards
Whiterabbit01 (my Steam name)
p.s. I'd consider purchasing your games on Steam if only to support you (as I believe most games are under valued (in real terms) especially when you consider the price I paid for that text based adventure back in 1980 forty one years ago; unfortunately things are pretty dire for me financially at the moment. So I'm unable to.
Thankfully most of your games have appeared on the gamegiveawayoftheday via Falcoware (though I'd still prefer then on Steam). I hope you get some advertising revenue from Falcoware for allowing your games to be given away?